ESA releases essential facts about gamers

ESA releases essential facts about gamers

E3, June 2016 – Every year at E3, the Entertainment Software Association (ESA), that owns and operates the show, issues essential facts about the gaming sector. The ESA conducts business and consumer research, and provides analysis and advocacy on issues like global content protection, intellectual property, technology and e-commerce, is the valuable source for information such as players demographics and games statistics. Below what ESA’s report shows for this year.

Who is playing and what is the players’ demographics?

63% of U.S. households are home to at least one person who plays video games regularly, which is defined as 3 hours or more per week. There are an average of 1.7 gamers in each game-playing U.S. household. 65% of U.S. household own a device that is used to play video games and 48% of U.S. household own a dedicated game console.

According to the ESA the gamer demographics are as followed: the average game player is 35 years old: 27% under 18 years, 29% age is 18-35 years, 18% is 36-49 and 26% is 50 plus. 59% gamers are male and 41% female. The most frequent female game player is on average 44 years old and the average male game player is 35 years old. Women age 18 or older represent a significant greater portion of the game-playing population (31%) than boys age 18 or younger (17%). There is an equal distribution of female video gamers in age. 50% are 35 and under and 50% older than 35. The average number of years gamers have been playing video games is 13.

We know who is playing but who is buying?

The most frequent game purchaser is 38 years old. 60% of them are male and 40% are female. 52% of them feel that video games provide more value for their money that DVDs (23%), music (14%) or going to the movies (10%). Of the most frequent game purchasers: 41% purchase them without having tried them, 31% download the full game off the company’s website and 30% purchase after downloading the trial version or demo. There is no surprise that 95% of gamers who own dedicated game consoles purchase video games for them.

What and how the gamers play?

48% of the most frequent gamers play social games. The top devices the gamers use are PC (56%), dedicated game console (53%), smartphone (36%), wireless devices (31%) and dedicated handheld system (17%). Top three types of video games played on wireless or mobile devices are: puzzle/board game/card game or game show @ 38%; action games @ 6% and strategy games @ 6% as well. The gamers who play multiplayer and online games spend an average of 6.5 hours per week playing with other gamers online, and 4.6 hours per week playing in-person. 51% of gamers play a multiplayer mode at least weekly.

Why gamers play?

53% of gamers feel that video games help them to connect with friends and 42% believe that games help them spend time with family. 75% of gamers believe that playing games provide mental stimulation or education.

HyperX headset for gamers

HyperX headset for gamers

Kingston just expanded its HyperX headset line with the new Cloud Mav Edition, Freestyle Series. The limited edition over the head and over ear headphones are designed for the serious gamers.  The headphones are used in serious eSports competition including Intel Extreme Masters, Brazil Game Show, China Joy, DreamHack, gamescom and PAX,  where is highly appreciated by them. This apprecaiation is not just because of the performance but also their jazzy look, which is a loving baby of the cooperation between Kingston Company and the artists.

The headphones feature a large memory foam ear cushions surrounding the high-fidelity 53mm drivers, a closed cup design and detachable microphone. The two set of ear cushions (leatherette and velour) provide excellent sound isolation, so background noises in the game and sound effects can be clearly heard. One of the challenges with gaming headphones versus general listening headphones is the how the sound is separated to insure that voices come out clearly over the background. HyperX headset uses a separate detachable microphone to insure high quality communications in multiplayer games.  The microphone uses a 6.5 mm diameter electret condenser capsule that is configured in a Cardioid pattern to minimize environmental noise pickup.

The headphones and microphone system is a wired design that is compatible with PCs, notebooks, tablets, mobile phones, airplane adapters and PS4 consoles though a standard 3.5mm mini stereo jack connector.  The wired design works well for multiple people playing in one area as well as eliminating noise and false sounds that may come from other electronic devices.  Most wireless headset systems pickup sounds from cell phones, tablets, laptops and other devices when connected to consoles and gaming computers.  The high quality connection cable and the memory foam ear cushions give a very clean and isolated experience allows for deep immersion in the gaming environment.

The headphones are available from most retail channels for holiday season and comes with two-year warranty.