Just like Superman who disguises himself as a mild-mannered spectacled newspaper reporter from “The Daily Planet” newspaper, easily blending in with the citizens of Metropolis as Clark Kent, the IRIScan Mouse Wifi in comparison seems to be a typical mouse blended in among an all too overcrowded world of accessories. Clark Kent may “look” somewhat awkward and unintimidating at times to the people around him, but that is just him masquerading as Superman, just like this seven-ounce IRIScan Mouse does well, acting as an all-in-one scanner and wireless mouse with super powers. When observing the IRIScan mouse side by side next to a laptop, there is nothing extraordinary about it when comparing other wireless mice. It scrolls, like a mouse, it, clicks like a mouse, […]
April 2018 – At the NAB show in Las Vegas, we had a chance to talk to Neumann CEO Wolfgang Fraissinet about the reissued U67 vocal tube microphone and the rollout to the broadcast community of the Generation 4 Evolution wireless system. The G4 technology is the first major update, primarily to address the spectrum auction impact on audio and wireless, in over 25 years. The introduction to the reissued microphone and the new wireless technology are summaries in the following interview and demo.
At the recent NAB show in Las Vegas, I had a chance to sit down and talk to Charlie Vogt, CEO of ATX Networks about the industry, what he has been doing since Imagine Communications and the challenges of video media distribution. He highlights the switching and distribution technology from the ATX product line that support the full range from SD through 4K HDR delivery. The interview with Charlie Vogt follows :
Not surprising, an International flavor permeated this year’s computer Game Developers’ Conference (held at the Moscone Convention Center March 18 and 19, here in San Francisco). Delegations from Europe and parts of Asia included dozens of new game titles, and literarily hundreds of people. First-person shooting games remain popular, as were puzzles — fail to solve them at your peril. Active and visible were offerings from the Polish delegation. Games sampled, along with sausage and kielbasas, at the “Polish Party,” included Game titles include “Witcher 3: Wild Hunt,” a 2015 medieval combat scenario, “Monarchs and Mountains.” Many of these titles include impressive realistic imagery. https://www.google.com/search?tbm=isch&q=polish+video+games&chips=q:polish+video+games,g_1:poland&sa=X&ved=0ahUKEwiCxtqokpDaAhVJwmMKHSMrA7YQ4lYIKCgA&biw=1280&bih=615&dpr=1.5#imgrc=JJ1YCmcKC7MRLM: The goal is to promote the uniqueness of the Polish gaming industry, says Lukasz Plesnowicz, a spokesperson for the delegation. […]
San Francisco, March 25, 2018. At this year’s GDC 2018 (Game Developer’s Conference), there were a couple of demos that stood out that strongly reinforced my thoughts about the eventual futuristic merging of computer gaming and movies. After just a few demos on the GDC expo floor, I was not be able to discern the difference between the computer game graphics and the live action from movies anymore. Realism for game developers have never looked so real. On the first day of GDC, NVIDIA announced their latest RTX technology of Real time-Cinematic rendering. Nvidia’s RTX technology, alongside Microsoft’s new DirectX® Raytracing (DXR) API, has been an intensive work-in-progress for the last ten years. It’s ray tracing renders lifelike and realistic lighting, along with reflections and shadows that make it nearly […]