August 2019 – The MWC LA Conference is once again bringing
the latest technology and information on 5G, connected cars and everything
wireless to the US. The MWC LA
conference is the North Amercian centered show of the industry leading cellular
MWC Barcelona conference in
February.
The Conference in LA shows off the new technologies for the
ever ongoing advanced in cell phone and the associated wireless
connectivity. While the big title may be
5G, it also means connected cars, new experiences for entertainment and gaming,
and security for all these connections..
For Entertainment, the long awaited higher performance for
mobile games is on the way. This will
allow the cell phone and table platforms to have similar gaming graphics as
console games offered just a short while back.
It also means that PC and console games can enjoy new wireless
controllers and connectivity bringing a new gaming experience.
The 5G technology is also supposed to be the last piece of
the puzzle to allow Virtual Reality to become the mainstream viewing
environment for all gaming and content.
It has been hypothesized by several VR makers that while their sales
targets have been behind for over a decade, with 5G deployment their sales will
beat all expectations and replace TVs and cell phones as the primary screens in
peoples lives. This are pretty big shoes
for 5G to fill.
The conference will also cover entertainment content which
is about streaming media in a cellular and wireless environment. These discussions pertain not only to being
able to enjoy your favorite movie and live sports with a better quality of
experience, but also for being able to
participate in high quality video conferences and intranet based video message
delivery.
The conference has keynotes from many leaders including FCC
Chairman Ajit Pai, Executives from Verizon, Intel, US Cellular, Ericsson, Nokia
and Open Table.
The 3 day event is returning to the LA Convention Center
October 22-24, 2019.
Just
few more days until the Electronic Entertainment Expo (E3), the world’s
premiere trade show for computer and video games, that is being held at the LA
Convention Center. E3 will be taking place from Tuesday, June 11 till Thursday,
June 13. Before the doors open for the show let get a glimpse at the state of
the industry.
Based
on the past 3 years of support from the hardware platforms and the software
development tools – the E3 community has now returned to immersive and engaging
story for their games. The capabilities of the new video cards and computers,
including mobile devices, has brought a freedom to developers to be
creative again rather than focusing on “will the game play on the
platform”.
Games
industry is the fastest growing sector of the modern entertainment industry and
is part of modern culture. Today game enthusiasts expect a richer, fuller and
more involving game experience. Under such demanding clientele, more dynamic
and multidirectional developments of games have been created, and the pallets
of emotions both in the game and experienced by the player, have been greatly
increased. Production studios strive for authenticity and put meticulous
attention to detail, bringing players into a new level of realism, which may
include 3D technology that changes flat images to three-dimensional images and
cinematic quality photo-realistic events. Today’s game has a story line,
utilizes state of the art visual graphics and utilizes new, advanced form of
interaction with the player. In addition there is also increased proliferation
of artists in the games industry, who get to express themselves creatively and
individually. The impact of the games on mass culture is unquestionable and its
value is growing at a dynamic pace.
New adventure, horror, search, RPG, and on-line games are being shown from both indie and established developers. While only a couple major titles have big releases planned, the number of new stories and game concepts is the largest in the past several years.
These titles are also NOT just focusing on VR, they are treating that as just another platform to support and making the games for multi-platform experiences (VR and standard) in many cases. Accessories for controlling the game, walking around and being fully physically immersed in the game, new sensors, games from major publishers and companies as well new experiences from independent developers.
In this interview recorded for Roadway Media at GDC 2019, Patrick Flanagan of THX talks to Pallab Chatterjee about the company offering for home theaters at GDC 2019. Follow the interview are the demos of THX products.
Unity Technologies demonstrates real-time Ray Tracing technology for car manufactures at GTC 2019. Ray Tracing technology what is emulation how light behaves in real world allow to change a color of a car, color and fabric on the seats and much more.
In this interview recorded for Roadway Media at GTC 2019, CEO of Kazuhm talks to Pallab Chatterjee about the next generation of workload processing platform that Kazuhm presents at GTC 2019.